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EHCI
2004
15 years 9 months ago
More Principled Design of Pervasive Computing Systems
Simon A. Dobson, Paddy Nixon
AUIC
2004
IEEE
15 years 11 months ago
From Snark to Park: Lessons Learnt Moving Pervasive Experiences From Indoors to Outdoors
Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents m...
Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers,...
IWEC
2004
15 years 8 months ago
Live Role-Playing Games: Implications for Pervasive Gaming
Abstract. Live role-playing (LRP) games stand as powerful metaphorical models for the various digital and ubiquitous forms of entertainment that gather under the term pervasive gam...
Jennica Falk, Glorianna Davenport
255
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FTDCS
2004
IEEE
15 years 11 months ago
An Architectural View of the Entities Required for Execution of Task in Pervasive Space
Aimed to provide computation ubiquitously, pervasive computing is perceived as a means to provide an user the transparency of anywhere, anyplace, anytime computing. Pervasive comp...
K. Kalapriya, S. K. Nandy, V. Satish, R. Uma Mahes...
GRID
2004
Springer
16 years 26 days ago
PDB: Pervasive Debugging With Xen
Alex Ho, Steven Hand, Timothy L. Harris