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SIBGRAPI
1999
IEEE
15 years 1 months ago
A Framework for Attention and Object Categorization Using a Stereo Head Robot
This work describes a framework for dealing with attention and categorization using a robot platform consisting of an articulated stereo-head with four degrees of freedom (pan, til...
Luiz M. G. Gonçalves, Antonio A. F. Oliveir...
SIBGRAPI
1999
IEEE
15 years 1 months ago
An Algorithm for Two-Dimensional Mesh Generation for Arbitrary Regions with Cracks
Abstract. This paper describes an algorithm for generating unstructured triangulations for arbitrarily shaped twodimensional regions. The algorithm works for regions without cracks...
Antonio C. O. Miranda, Joaquim B. Cavalcante Neto,...
SIBGRAPI
1999
IEEE
15 years 1 months ago
Speckle Noise MAP Filtering Based on Local Adaptive Neighborhood Statistics
This work proposes the use of an adaptive neighborhood procedure to extract local statistical properties of images in order to improve a speckle noise "Maximum a Posteriori &q...
Fátima N. S. de Medeiros, Nelson D. A. Masc...
SIBGRAPI
1999
IEEE
15 years 1 months ago
Developing Morphological Building Blocks: From Design to Implementation
Abstract. Mathematical morphology has become a widely used technique for image processing and computer vision. Initially designed as a set theory, it was generalized to the set of ...
Marcos Cordeiro d'Ornellas, Rein van den Boomgaard
SIBGRAPI
1999
IEEE
15 years 1 months ago
Real-Time Shadow Generation Using BSP Trees and Stencil Buffers
This paper describes a real-time shadow generation algorithm for polygonal environments illuminated by movable point light sources. The main goal is to quickly reduce the number o...
Harlen Costa Batagelo, Ilaim Costa Júnior