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SIGCSE
2002
ACM
88views Education» more  SIGCSE 2002»
14 years 9 months ago
Teaching computer organization/architecture with limited resources using simulators
As the complexity and variety of computer system hardware increases, its suitability as a pedagogical tool in computer organization/architecture courses diminishes. As a consequen...
Gregory S. Wolffe, William Yurcik, Hugh Osborne, M...
SIGCSE
2002
ACM
131views Education» more  SIGCSE 2002»
14 years 9 months ago
Shortchanging the future of information technology: the untapped resource
Building on ideas from a virtual workshop and additional input from the scientific community, the CISE Directorate at the National Science Foundation established the Information T...
Angela M. Balcita, Doris L. Carver, Mary Lou Soffa
SIGCSE
2002
ACM
149views Education» more  SIGCSE 2002»
14 years 9 months ago
A comprehensive project for CS2: combining key data structures and algorithms into an integrated web browser and search engine
We present our experience using a large, real-world application as a course project for the second half of the semester of a CS2 course. Our primary goal for the project was to cr...
Tia Newhall, Lisa Meeden
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
14 years 9 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
SIGCSE
2002
ACM
114views Education» more  SIGCSE 2002»
14 years 9 months ago
Gender and information technology: implications of definitions
In this paper, we examine implications of definitions of information technology to women's participation in the industry and in academe. This paper is exploratory only, based...
Wendy L. Cukier, Denise Shortt, Irene Devine