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SIGCSE
2002
ACM
202views Education» more  SIGCSE 2002»
14 years 9 months ago
A tutorial program for propositional logic with human/computer interactive learning
This paper describes a tutorial program that serves a double role as an educational tool and a research environment. First, it introduces students to fundamental concepts of propo...
Stacy Lukins, Alan Levicki, Jennifer Burg
SIGCSE
2002
ACM
152views Education» more  SIGCSE 2002»
14 years 9 months ago
Learning styles and performance in the introductory programming sequence
This paper reports on the implication of different preferred learning styles on students'performance in the introductory programming sequence and on work in progress on how t...
Lynda Thomas, Mark Ratcliffe, John Woodbury, Emma ...
68
Voted
SIGCSE
2002
ACM
141views Education» more  SIGCSE 2002»
14 years 9 months ago
Teaching introductory Java through LEGO MINDSTORMS models
Innovative teachers are continually looking for creative ideas, both to get their ideas across and to hold the interest of their students. One of the latest trends is the use of L...
David J. Barnes
88
Voted
SIGCSE
2002
ACM
153views Education» more  SIGCSE 2002»
14 years 9 months ago
A communication library to support concurrent programming courses
A number of communication libraries have been written to support concurrent programming. For a variety of reasons, these libraries generally are not well-suited for use in undergr...
Steve Carr, Changpeng Fang, Tim Jozwowski, Jean Ma...
SIGCSE
2002
ACM
229views Education» more  SIGCSE 2002»
14 years 9 months ago
GraphicsMentor: a tool for learning graphics fundamentals
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...
Dejan Nikolic, Ching-Kuang Shene