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SIGDOC
2005
ACM
13 years 11 months ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
SIGDOC
2005
ACM
13 years 11 months ago
Co-generation of text and graphics
To reduce potential discrepancies between textual and graphical content in documentation, it is possible to produce both text and graphics from a single common source. One approac...
David G. Novick, Brian Lowe
SIGDOC
2005
ACM
13 years 11 months ago
Animating pervasive computing
It is difficult to present new, complex ideas in ways that are informative and interesting in situations where a vast amount of information has to be delivered and understood quic...
Andrée Woodcock, John R. Burns, Sarah Mount...
SIGDOC
2005
ACM
13 years 11 months ago
User-centred design and evaluation of ubiquitous services
Theoretical and technological progress has revived the interest in the design of services for the support of co-located human-human communication and collaboration, witnessing the...
Rahat Iqbal, Janienke Sturm, Olga A. Kulyk, Jimmy ...