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SIGGRAPH
1991
ACM
13 years 10 months ago
Coping with friction for non-penetrating rigid body simulation
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
David Baraff
SIGGRAPH
1991
ACM
13 years 10 months ago
A coherent projection approach for direct volume rendering
Direct volume rendering o ers the opportunity to visualize all of a three-dimensional sample volume in one image. However, processing such images can be very expensive and good qu...
Jane Wilhelms, Allen Van Gelder
SIGGRAPH
1991
ACM
13 years 10 months ago
Deformable curve and surface finite-elements for free-form shape design
The finite element method is applied to generate primitives that build continuous deformable shapes designed to support a new free-form modeling paradigm. The primitives autonomou...
George Celniker, Dave Gossard
SIGGRAPH
1991
ACM
13 years 10 months ago
Design and simulation of opera lighting and projection effects
A major problem challenging opera designers is the inability to coordinate lighting, projection systems, and set designs in the preliminary planning phase. New computer graphics t...
Julie Dorsey, François X. Sillion, Donald P...
SIGGRAPH
1991
ACM
13 years 10 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes