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78
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SIGGRAPH
2000
ACM
15 years 2 months ago
Sampling plausible solutions to multi-body constraint problems
Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be mu...
Stephen Chenney, David A. Forsyth
SIGGRAPH
2000
ACM
15 years 2 months ago
Computer modelling of fallen snow
In this paper, we present a new model of snow accumulation and stability for computergraphics. Our contribution is divided into two major components, each essential for modelling ...
Paul Fearing
79
Voted
SIGGRAPH
2000
ACM
15 years 2 months ago
Image inpainting
Inpainting, the technique of modifying an image in an undetectable form, is as ancient as art itself. The goals and applications of inpainting are numerous, from the restoration o...
Marcelo Bertalmío, Guillermo Sapiro, Vicent...
95
Voted
SIGGRAPH
2000
ACM
15 years 2 months ago
Illuminating micro geometry based on precomputed visibility
Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...
82
Voted
SIGGRAPH
2000
ACM
15 years 2 months ago
Plenoptic sampling
This paper studies the problem of plenoptic sampling in imagebased rendering (IBR). From a spectral analysis of light field signals and using the sampling theorem, we mathematica...
Jinxiang Chai, Shing-Chow Chan, Heung-Yeung Shum, ...