We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
Abstract. In the past years Software Engineering has experienced several difficulties in modularising crosscutting aspects, like shared, dynamic or scattered behavior of object-ori...
This paper addresses the problem of identifying redundant data in large-scale service-oriented information systems. Specifically, the paper puts forward an automated method to pi...
—We present a new language called Precision Timed C, for predictable and lightweight multithreading in C. PRET-C supports synchronous concurrency, preemption, and a high-level co...
— Ubiquitous image processing tasks (such as transform decompositions, filtering and motion estimation) do not currently provide graceful degradation when their clock-cycles budg...