Sciweavers

615 search results - page 113 / 123
» step 2003
Sort
View
IWPSE
2003
IEEE
15 years 2 months ago
Program Slicing Tool for Effective Software Evolution Using Aspect-Oriented Technique
One of the issues in software evolution is debugging. Debugging large and complex software systems evolved requires a lot of effort since it is very difficult to localize and ide...
Takashi Ishio, Shinji Kusumoto, Katsuro Inoue
KBSE
2003
IEEE
15 years 2 months ago
Specification and Synthesis of Hybrid Automata for Physics-Based Animation
Physics-based animation programs can often be modeled in terms of hybrid automata. A hybrid automaton includes both discrete and continuous dynamical variables. The discrete varia...
Thomas Ellman
KBSE
2003
IEEE
15 years 2 months ago
Tool-Assisted Unit Test Selection Based on Operational Violations
Unit testing, a common step in software development, presents a challenge. When produced manually, unit test suites are often insufficient to identify defects. The main alternativ...
Tao Xie, David Notkin
88
Voted
MTDT
2003
IEEE
164views Hardware» more  MTDT 2003»
15 years 2 months ago
Applying Defect-Based Test to Embedded Memories in a COT Model
ct Defect-based testing for digital logic concentrates primarily on methods of test application, including for example at-speed structural tests and IDDQ testing. In contrast, defe...
Robert C. Aitken
67
Voted
PG
2003
IEEE
15 years 2 months ago
Automatic Animation Skeleton Construction Using Repulsive Force Field
A method is proposed in this paper to automatically generate the animation skeleton of a model such that the model can be manipulated according to the skeleton. With our method, u...
Pin-Chou Liu, Fu-Che Wu, Wan-Chun Ma, Rung-Huei Li...