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ICMCS
2006
IEEE
104views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Subjective Evaluations of an Experimental Gesturephone
This paper presents the findings of our subjective evaluations on the integration of gestures in telecommunication. The experimental setup for tracking and imitating the human ar...
Mohd Nazri Ramliy, Nor Azhar Mohd Arif, Ryoichi Ko...
AMC
2007
138views more  AMC 2007»
14 years 10 months ago
An experimental comparison of machine learning for adaptive sketch recognition
Benefiting from advances in online sketchy shape recognition system could not be expected before the problem of its adaptability is well solved. In this paper, three methods of m...
Lisha Zhang, Zhengxing Sun
AAAI
2008
15 years 5 days ago
Expectation-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using
ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
Andrew Gilpin, Tuomas Sandholm
MLMTA
2003
14 years 11 months ago
Improved Experimental Results Using Fuzzy Lattice Neurocomputing (FLN) Classifiers
— This work shows comparatively the capacity of five Fuzzy Lattice Neurocomputing (FLN) classifiers. The mechanics of the five classifiers are illustrated geometrically on the pl...
Al Cripps, Vassilis G. Kaburlasos, Nghiep Nguyen, ...
CVPR
2009
IEEE
16 years 5 months ago
Learning Trajectory Patterns by Clustering: Experimental Studies and Comparative Evaluation
Recently a large amount of research has been devoted to automatic activity analysis. Typically, activities have been defined by their motion characteristics and represented by t...
Brendan Morris, Mohan M. Trivedi