The use of threads is becoming commonplace in both sequential and parallel programs. This paper describes our design and initial experience with non-trace based performance instru...
We present a new approach for simplifying polygonal objects. Our method is general in that it works on models that contain both non-manifold geometry and surface attributes. It is...
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
Various efforts ([?, ?, ?]) have been made in recent years to derandomize probabilistic algorithms using the complexity theoretic assumption that there exists a problem in E = dti...
Russell Impagliazzo, Ronen Shaltiel, Avi Wigderson
In this paper, we motivate the importance of the field of mobile computing and survey current practical and formal approaches. We argue that the existing formalisms are not suffic...
Klaus Bergner, Radu Grosu, Andreas Rausch, Alexand...