Replication is a well-know fault-tolerance technique, and several replication strategies exist (e.g. active, passive, and semi-active replication). To be used in hard real-time sy...
Java's automatic memory management is the main reason that prevents Java from being used in hard realtime environments. We present the garbage collection mechanism that is us...
A non-blocking protocol that allows real-time tasks to share data in a multiprocessor system is presented in this paper. The protocol gives the means to concurrent real-time tasks...
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
One way to contrast the behaviour of different algorithms in the field of timeseries forecasting is to compare the prediction error using a benchmark problem. Another interesting ...