Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
In this paper we present a novel Incremental Hierarchical Clustering (IHC) algorithm. Our approach aims to construct a hierarchy that satisfies the homogeneity and the monotonici...
In this paper we address a general Goal Programming problem with linear objectives, convex constraints, and an arbitrary componentwise nondecreasing norm to aggregate deviations w...
Bayesian reconstruction methods are slow and have been avoided in 3D ultrasound, since fast algorithms are required. This paper tries to overcome this difficulty by presenting a f...
We consider the estimation of the order, i.e., the number of hidden states, of a special class of discrete-time finite-alphabet hidden Markov sources. This class can be characteriz...