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ISVLSI
2002
IEEE
89views VLSI» more  ISVLSI 2002»
15 years 4 months ago
Speedup of Self-Timed Digital Systems Using Early Completion
An Early Completion technique is developed to significantly increase the throughput of NULL Convention self-timed digital systems without impacting latency or compromising their s...
Scott C. Smith
PARELEC
2002
IEEE
15 years 4 months ago
Real-Time Scheduling in Distributed Systems
In this paper, we investigate the worst case performance of Earliest Due Date algorithm when applied to packet scheduling in distributed systems. We assume that the processing ele...
Nguyen Duc Thai
PG
2002
IEEE
15 years 4 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
RTAS
2002
IEEE
15 years 4 months ago
RAP: A Real-Time Communication Architecture for Large-Scale Wireless Sensor Networks
Large-scale wireless sensor networks represent a new generation of real-time embedded systems with significantly different communication constraints from traditional networked sys...
Chenyang Lu, Brian M. Blum, Tarek F. Abdelzaher, J...
RTSS
2002
IEEE
15 years 4 months ago
Soft Real- Time Scheduling on Simultaneous Multithreaded Processors
Simultaneous multithreading (SMT) improves processor throughput by processing instructions from multiple threads each cycle. This is the first work to explore soft real-time sche...
Rohit Jain, Christopher J. Hughes, Sarita V. Adve