An Early Completion technique is developed to significantly increase the throughput of NULL Convention self-timed digital systems without impacting latency or compromising their s...
In this paper, we investigate the worst case performance of Earliest Due Date algorithm when applied to packet scheduling in distributed systems. We assume that the processing ele...
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Large-scale wireless sensor networks represent a new generation of real-time embedded systems with significantly different communication constraints from traditional networked sys...
Chenyang Lu, Brian M. Blum, Tarek F. Abdelzaher, J...
Simultaneous multithreading (SMT) improves processor throughput by processing instructions from multiple threads each cycle. This is the first work to explore soft real-time sche...