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RTCSA
2005
IEEE
15 years 11 months ago
Model Checking Timed Systems with Priorities
Priorities are used to resolve conflicts such as in resource sharing and in safety designs. The use of priorities has become indispensable in real-time system design such as in s...
Pao-Ann Hsiung, Shang-Wei Lin
FORMATS
2005
Springer
15 years 11 months ago
Average Reward Timed Games
We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
B. Thomas Adler, Luca de Alfaro, Marco Faella
FORMATS
2005
Springer
15 years 11 months ago
On Optimal Timed Strategies
In this paper, we study timed games played on weighted timed automata. In this context, the reachability problem asks if, given a set T of locations and a cost C, Player 1 has a st...
Thomas Brihaye, Véronique Bruyère, J...
GECCO
2005
Springer
119views Optimization» more  GECCO 2005»
15 years 11 months ago
A new evolutionary method for time series forecasting
This paper presents a new method — the Time-delay Added Evolutionary Forecasting (TAEF) method — for time series prediction which performs an evolutionary search of the minimu...
Tiago A. E. Ferreira, Germano C. Vasconcelos, Paul...
SIGADA
2005
Springer
15 years 11 months ago
Temporal skeletons for verifying time
This paper presents an intermediate notation used in a framework for verification of real-time properties. The framework aims at overcoming the need for the framework user to hav...
Gustaf Naeser, Kristina Lundqvist, Lars Asplund