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LISA
2004
15 years 6 months ago
Making a Game of Network Security
This paper describes our experiences in the design and implementation of a network for security training exercises, and one such exercise. The network described herein is flexible...
Marc Dougherty
NIPS
2004
15 years 6 months ago
Edge of Chaos Computation in Mixed-Mode VLSI - A Hard Liquid
Computation without stable states is a computing paradigm different from Turing's and has been demonstrated for various types of simulated neural networks. This publication t...
Felix Schürmann, Karlheinz Meier, Johannes Sc...
PDPTA
2004
15 years 6 months ago
Hierarchical Scheduling for State-based Services
Abstract-- Service descriptions based on type hiernd abstract service states ruling the availability of operations permit more secure service combinations in distributed systems de...
Jens Bruhn, Sven Kaffille, Guido Wirtz
SEBD
2004
151views Database» more  SEBD 2004»
15 years 6 months ago
Milos: A Multimedia Content Management System
MILOS is a multimedia content management system specialised to support multimedia digital library applications. MILOS provides applications with functionalities for the storage of...
Giuseppe Amato, Claudio Gennaro, Fausto Rabitti, P...
UAI
2004
15 years 6 months ago
Computing Best-Response Strategies in Infinite Games of Incomplete Information
We describe an algorithm for computing bestresponse strategies in a class of two-player infinite games of incomplete information, defined by payoffs piecewise linear in agents...
Daniel M. Reeves, Michael P. Wellman