We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
We present a new rendering technique, termed LOD-sprite rendering, which uses a combination of a level-of-detail (LOD) representation of the scene together with reusing image spri...
Baoquan Chen, J. Edward Swan II, Eddy Kuo, Arie E....
Tracking linear features through tensor field datasets is an open research problem with widespread utility in medical and engineering disciplines. Existing tracking methods, which...
David M. Weinstein, Gordon L. Kindlmann, Eric C. L...
We built a tool to visualize and explore program execution traces. Our goal was to help programmers without any prior knowledge of a program, quickly get enough knowledge about it...
The visual nature of geometry applications makes them a natural area where visualization can be an effective tool for demonstrating algorithms. In this paper we propose a new mode...
James E. Baker, Isabel F. Cruz, Giuseppe Liotta, R...