Gain control by divisive inhibition, a.k.a. divisive normalization, has been proposed to be a general mechanism throughout the visual cortex. We explore in this study the statisti...
A state/event model is a concurrent version of Mealy machines used for describing embedded reactive systems. This paper introduces a technique that uses compositionality and depend...
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
We are interested in feature extraction from volume data in terms of coherent surfaces and 3-D space curves. The input can be an inaccurate scalar or vector field, sampled densely...