Surface texturing aids the visualization of polygonal meshes by providing additional surface orientation cues and feature annotations. Such texturing is usually implemented via te...
Direct volume rendering is a commonly used technique in visualization applications. Many of these applications require sophisticated shading models to capture subtle lighting effe...
Joe Kniss, Simon Premoze, Charles D. Hansen, David...
Most systems used for creating and displaying colormap-based visualizations are not photometrically calibrated. That is, the relationship between RGB input levels and perceived lu...
Using eye tracking, we study the way viewers look at photos and image based NPR illustrations. Viewers examine the same number of locations in photos and in NPR images with unifor...
We develop a wearable vision system that consists of a user’s visual direction sensor and stereo cameras. First, we establish a method for calibrating the system so that it can ...