We describe initial work on a system for augmenting video sequences with 3-D graphics so that they appear to be present within the scene. Our aim is to do this in realtime for seq...
We introduce a generic and efficient method for 2D and 3D shape estimation via density Þelds. Our method models shape as a density map and uses the notion of density to Þt a mod...
Reconstruction of 3D models from range images usually focuses on complex objects completely contained in the field of view. Using range images to reconstruct a whole environment ...
Umberto Castellani, Salvatore Livatino, Robert B. ...
We present an extremely fast graph drawing algorithm for very large graphs, which we term ACE (for Algebraic multigrid Computation of Eigenvectors). ACE exhibits an improvement of...
We present a surface compression method that stores surfaces as wavelet-compressed signed-distance volumes. Our approach enables the representation of surfaces with complex topolo...
Daniel E. Laney, Martin Bertram, Mark A. Duchainea...