Visual-geometric scene reconstructions capture the visual appearance and geometry of real 3D scenes from image streams. Depending on the type of camera motion and type of scene st...
In this paper we present a method to achieve interactive rendering of smooth terrain based on coarse data. Therefore we use adaptive subdivision surfaces which are calculated on t...
We present a novel, real-time disparity analysis frame work developed for immersive teleconferencing. This two-stage method computes a limited number of highly reliable disparitie...
Oliver Schreer, Serap Askar, Nicole Brandenburg, P...
We present a novel approach to localization of objects in clutter images with the use of linear adaptive filters in a two-object classifier: target object versus clutter object. A...
Efficient isosurface extraction from large volume data sets requires special algorithms and data structures. Such algorithms typically either use a hierarchical spatial subdivisio...