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VMV
2004
140views Visualization» more  VMV 2004»
14 years 10 months ago
Photo-Realistic Rendering of Blond Hair
We present a method for photo-realistic hair rendering, which is based on light scattering from (human) hair fibers. In contrast to existing approaches our method gives realistic ...
Arno Zinke, Gerrit Sobottka, Andreas Weber 0004
VMV
2003
118views Visualization» more  VMV 2003»
14 years 10 months ago
The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines
In this paper, a simple and efficient solution for combining shear-warp volume rendering and the hardware graphics pipeline is presented. The approach applies an inverse warp tra...
Stefan Bruckner, Dieter Schmalstieg, Helwig Hauser...
VMV
2003
324views Visualization» more  VMV 2003»
14 years 10 months ago
A Color Similarity Measure for Robust Shadow Removal in Real Time
We introduce an approach for realtime segmentation of a scene into foreground objects, background, and object shadows superimposed on the background. To segment foreground objects...
Daniel Grest, Jan-Michael Frahm, Reinhard Koch
VMV
2003
163views Visualization» more  VMV 2003»
14 years 10 months ago
Real-Time Volumetric Intersections of Deforming Objects
We present a new algorithm for the computation of volumetric intersections of geometrically complex objects, which can be used for the efficient detection of collisions. Our appr...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
VMV
2003
154views Visualization» more  VMV 2003»
14 years 10 months ago
Piecewise Linear Approximation of Signed Distance Fields
The signed distance field of a surface can effectively support many geometry processing tasks such as decimation, smoothing, and Boolean operations since it provides efficient a...
Jianhua Wu, Leif Kobbelt