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VMV
2003
186views Visualization» more  VMV 2003»
14 years 10 months ago
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time
In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...
VMV
2003
94views Visualization» more  VMV 2003»
14 years 10 months ago
IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience
IN:SHOP uses the blue-c 3D video technology to implement distributed shopping in a shared virtual world. IN:SHOP combines traditional shopping and marketing structures with 3D com...
Silke Lang, Martin Näf, Markus H. Gross, Ludg...
VMV
2003
203views Visualization» more  VMV 2003»
14 years 10 months ago
Semantic Scene Analysis of Scanned 3D Indoor Environments
Precise digital 3D models of indoor environments are needed in several applications, e.g., facility management, architecture, rescue and inspection robotics. This paper presents a...
Andreas Nüchter, Hartmut Surmann, Kai Lingema...
VMV
2003
85views Visualization» more  VMV 2003»
14 years 10 months ago
A Solid-State, Simultaneous Wide Angle - Detailed View Video Surveillance Camera
We have developed a simultaneously wide-angle and detailed-view surveillance camera. For the purpose of surveillance, detailed views for suspicious objects are needed. Conventiona...
Ryutaro Oi, Marcus A. Magnor, Kiyoharu Aizawa
VMV
2003
142views Visualization» more  VMV 2003»
14 years 10 months ago
Evaluation and Improvement of Region-Based Motion Segmentation
Several approaches of motion segmentation were published in the last years, but an evaluation of these different approaches is missing up to now. Here we evaluate different method...
Mark Ross