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VMV
2003
165views Visualization» more  VMV 2003»
14 years 10 months ago
C1-Continuous Terrain Reconstruction from Sparse Contours
Contour lines from topographic maps are still the most common form of elevation data for the Earth’s surface and in the case of historical landscapes, they often are the only av...
Kai Hormann, Salvatore Spinello, Peter Schröd...
VMV
2003
181views Visualization» more  VMV 2003»
14 years 10 months ago
2.5D Active Contour for Surface Reconstruction
In this paper, we present a new deformable model — 2.5D Active Contour— that is capable of directly extracting shape geometry from 3D unorganized point cloud datasets. The rec...
Ye Duan, Hong Qin
VMV
2003
146views Visualization» more  VMV 2003»
14 years 10 months ago
ADB-Trees: Controlling the Error of Time-Critical Collision Detection
We present a novel framework for hierarchical collision detection that can be applied to virtually all bounding volume (BV) hierarchies. It allows an application to trade quality ...
Jan Klein, Gabriel Zachmann
VMV
2003
173views Visualization» more  VMV 2003»
14 years 10 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
VMV
2003
99views Visualization» more  VMV 2003»
14 years 10 months ago
Resampling of Large Datasets for Industrial Flow Visualization
Many industrial flow simulations calculated in the car development process are defined on unstructured grids. However, visualization of unstructured grids is computationally exp...
Simon Stegmaier, Martin Schulz, Thomas Ertl