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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 2 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
71
Voted
VR
2002
IEEE
158views Virtual Reality» more  VR 2002»
15 years 2 months ago
DIVERSE: A Framework for Building Extensible and Reconfigurable Device Independent Virtual Environments
We present DIVERSE, a highly modular collection of complimentary software packages designed to facilitate the creation of device independent virtual environments. DIVERSE is free/...
John T. Kelso, Lance E. Arsenault, Steven G. Satte...
VR
2002
IEEE
139views Virtual Reality» more  VR 2002»
15 years 2 months ago
Unique Shared-Aperture Display with Head or Target Tracking
The extreme environment of a military cockpit requires a novel display technology, introduced as the Virtual Retinal Display (VRD). A head-worn VRD generates an image by optical s...
Winyu Chinthammit, Eric J. Seibel, Thomas A. Furne...
VR
2002
IEEE
149views Virtual Reality» more  VR 2002»
15 years 2 months ago
Tension Based 7-DOF Force Feedback Device: SPIDAR-G
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
JCISE
2002
512views more  JCISE 2002»
14 years 9 months ago
Definition and Review of Virtual Prototyping
Virtual Prototyping (VP) technique has been interpreted in many different ways, which causes confusion and misunderstanding among researchers and practitioners. Based on a review ...
G. Gary Wang