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57
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vr 2010
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GUD WIP: Gait-Understanding-Driven Walking-In-Place
13 years 7 months ago
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Jeremy D. Wendt, Mary C. Whitton, Frederick P. Bro...
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IEEE
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Influence of tactile feedback and presence on egocentric distance perception in virtual environments
13 years 7 months ago
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Farahnaz Ahmed, Joseph D. Cohen, Katherine S. Bind...
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IEEE
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In-Place Sketching for content authoring in Augmented Reality games
13 years 7 months ago
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Nate Hagbi, Raphael Grasset, Oriel Bergig, Mark Bi...
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IEEE
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A real-time multi-cue hand tracking algorithm based on computer vision
13 years 7 months ago
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www.cad.zju.edu.cn
Zhigeng Pan, Yang Li, Mingmin Zhang, Chao Sun, Kan...
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PRESENCE
2010
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PRESENCE 2010
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Modularity for Large Virtual Reality Applications
13 years 4 months ago
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moais.imag.fr
This paper focuses on the design of high performance VR applications. These applications usually involve various I/O devices and complex simulations. A parallel architecture or gri...
Jérémie Allard, Jean-Denis Lesage, B...
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