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VRML
2003
ACM
15 years 10 months ago
Adopting and augmenting X3D for efficient 3D content production: concepts and tools
Raimund Dachselt, Ralf Dörner, Paul Grimm
ICCSA
2003
Springer
15 years 10 months ago
High Dynamic Range Image Texture Mapping Based on VRML
In this paper, we describe a technique for representing and displaying high dynamic range image (HDRI) as a texture map in VRML structure. To do this, we designed and implemented e...
Sung-ye Kim, Byoung-Tae Choi
AINA
2003
IEEE
15 years 10 months ago
Content-Based Information Retrieval for VRML 3D Objects
Ching-Sheng Wang, Timothy K. Shih, Chun-Hung Huang...
142
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VRML
2003
ACM
15 years 10 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink