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WSCG
2001
91views more  WSCG 2001»
14 years 11 months ago
Fast Hybrid Block- and Pixel- Recursive Disparity Analysis for Real-Time Applications in Immersive Tele-Conference Scenarios
This paper presents a fast disparity analysis approach based on a hybrid block- and pixel-recursive matching scheme. The key idea is to choose efficiently a small number of candid...
Peter Kauff, Nicole Brandenburg, Michael Karl, Oli...
WSCG
2001
70views more  WSCG 2001»
14 years 11 months ago
Examining the Generality of a Behavioural Animation Framework
This paper tests the hypothesis that it is possible to build a generic Behavioural Animation system. The paper outlines the four models that form the key elements of a Behavioural...
J. R. Paul Hanna, Richard J. Millar, Wesley M. Joh...
WSCG
2001
92views more  WSCG 2001»
14 years 11 months ago
Enhancements to Directional Coherence Maps
Directional Coherence Maps as proposed by Guo in '98 are a very efficient acceleration technique for ray tracing based global illumination renderers. It vastly reduces the nu...
Annette Scheel, Marc Stamminger, Jörg Pü...
WSCG
2001
108views more  WSCG 2001»
14 years 11 months ago
Using CORBA Middleware to Support the Development of Distributed Virtual Environment Applications
In this paper we report on using Common Object Request Broker Architecture (CORBA) middleware as a means of supporting the rapid development of Distributed Virtual Environment (DV...
S. Wilson, S. Sayers, M. D. J. McNeill
WSCG
2000
107views more  WSCG 2000»
14 years 11 months ago
Faster ASV Decomposition for Orthogonal Polyhedra, Using the Extreme Vertices Model (EVM)
The alternating sum of volumes (ASV) decomposition is a widely used technique for converting a b-rep into a CSG model, with all its implicit uses and advantages -like form feature...
Antonio Aguilera, Dolors Ayala