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WSCG
2001
91views more  WSCG 2001»
15 years 1 months ago
Fast Hybrid Block- and Pixel- Recursive Disparity Analysis for Real-Time Applications in Immersive Tele-Conference Scenarios
This paper presents a fast disparity analysis approach based on a hybrid block- and pixel-recursive matching scheme. The key idea is to choose efficiently a small number of candid...
Peter Kauff, Nicole Brandenburg, Michael Karl, Oli...
WSCG
2001
70views more  WSCG 2001»
15 years 1 months ago
Examining the Generality of a Behavioural Animation Framework
This paper tests the hypothesis that it is possible to build a generic Behavioural Animation system. The paper outlines the four models that form the key elements of a Behavioural...
J. R. Paul Hanna, Richard J. Millar, Wesley M. Joh...
WSCG
2001
92views more  WSCG 2001»
15 years 1 months ago
Enhancements to Directional Coherence Maps
Directional Coherence Maps as proposed by Guo in '98 are a very efficient acceleration technique for ray tracing based global illumination renderers. It vastly reduces the nu...
Annette Scheel, Marc Stamminger, Jörg Pü...
WSCG
2001
108views more  WSCG 2001»
15 years 1 months ago
Using CORBA Middleware to Support the Development of Distributed Virtual Environment Applications
In this paper we report on using Common Object Request Broker Architecture (CORBA) middleware as a means of supporting the rapid development of Distributed Virtual Environment (DV...
S. Wilson, S. Sayers, M. D. J. McNeill
WSCG
2000
107views more  WSCG 2000»
15 years 1 months ago
Faster ASV Decomposition for Orthogonal Polyhedra, Using the Extreme Vertices Model (EVM)
The alternating sum of volumes (ASV) decomposition is a widely used technique for converting a b-rep into a CSG model, with all its implicit uses and advantages -like form feature...
Antonio Aguilera, Dolors Ayala