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WSCG
2003
148views more  WSCG 2003»
14 years 11 months ago
The Construction of a Volumetric Cardiac Model for Real-time ECG Simulation
We present a novel approach for producing a real-time simulation of the 3D phenomenon of the electrocardiogram. Techniques are borrowed from the fields of computer vision and comp...
Robert Mooney, Carol O'Sullivan, John Ryan, Christ...
WSCG
2003
119views more  WSCG 2003»
14 years 11 months ago
Real-Time Artefact Corrections for Quantitative MR Temperature Mapping
Apart from anatomical and physiological imaging, MRI can also be used to produce temperature maps. Our objective is to obtain such maps in real-time to monitor mini-invasive therm...
Baudouin Denis de Senneville, Pascal Desbarats, Br...
WSCG
2003
223views more  WSCG 2003»
14 years 11 months ago
Optimizing Parameters of a Motion Detection System by Means of a Genetic Algorithm
Visual surveillance and monitoring have aroused interest in the computer video community for many years. The main task of these applications is to identify (and track) moving targ...
Alessandro Bevilacqua
WSCG
2003
145views more  WSCG 2003»
14 years 11 months ago
Real-Time Soft Shadows Using a Single Light Sample
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed sur...
Florian Kirsch, Jürgen Döllner
WSCG
2003
133views more  WSCG 2003»
14 years 11 months ago
Communication in Componentized 3D Graphics Multimedia Systems
This paper describes two aspects of architecture of componentized systems. First, properties of the basic building blocks (acquisition and presentation components) are discussed a...
Vlastimil Milér, Bohuslav Hudec