Paper Mechatronics is a novel interdisciplinary design medium for children, enabled by recent advances in craft technologies: the term refers to a reappraisal of traditional educa...
Hyunjoo Oh, Michael Eisenberg, Mark D. Gross, Sher...
Though toddlers and preschoolers are regular touchscreen users, relatively little is known about how they learn to perform unfamiliar gestures. In this paper we assess the respons...
Alexis Hiniker, Kiley Sobel, Sungsoo Ray Hong, Hye...
Mainstream paper and pencil interventions for Anglophone students with dyslexia emphasize a strategy of analyzing syllables to compensate for irregularities in English letter-soun...
This paper describes the ScratchJr research project, a collaboration between Tufts University’s Developmental Technologies Research Group, MIT’s Lifelong Kindergarten Group, a...
Brain Quest is an active smart phone game designed to promote both physical activity and executive function in 10-11 year old children. This paper describes the user centred desig...
Stuart Gray, Judy Robertson, Gnanathusharan Rajend...
In this paper, we present a novel technique for assessing the learning of computational thinking in the early childhood classroom. Students in three second grade classrooms learne...
Name-based routing as proposed in Information Centric Networking encounters the problems of (a) exploding routing tables, as the number of names largely exceeds common routing res...
Named Data Networking (NDN) has emerged as a promising candidate for shifting Internet communication model from host-centric to content-centric. A core component of NDN is its sta...
Interest flooding has been identified as a major threat for the NDN infrastructure. Since then several approaches have been proposed to identify and to mitigate this attack. In ...
Scoped-flooding is a technique for content discovery in a broad networking context. This paper investigates the effects of scoped-flooding on various topologies in informationce...