We present a novel setup called VisuaLift Studio for developing virtual reality content with a motion platform that employs an ordinary elevator and augments the subjective moveme...
INSPECT is a novel set of interaction techniques for 3D object manipulation using a rotation-only tracked touch panel. Motivated by the applicability of the techniques on smartpho...
Nicholas Katzakis, Robert J. Teather, Kiyoshi Kiyo...
We integrated touch menus into a cohesive smartphone-based VR controller. Smartphone touch surfaces offer new interaction styles and also aid VR interaction when tracking is absen...
Until now, freehand and micro gestures have only been investigated separately. We conducted a driving simulator study to investigate on the effects on the driving performance when...
It is known that visual, auditory, and tactile modalities affect the experiences of eating and drinking. One such example is the “glug” sound and vibration from a Japanese sak...
This poster presents Viewpoint Cursor, a technique for mapping 2D user input from devices such as mobile phones, trackballs, or computer mice, to 3D multi-projector spatial augmen...
Immersive environments that approximate natural interaction with physical 3D objects are designed to increase the user’s sense of presence and improve performance by allowing us...
We present a new selection technique that facilitates the use of natural hand gestures for virtual object manipulation in 3D. Our method supports the use of 3D imaging techniques ...
Providing portable and affordable virtual reality systems for upper limb stroke rehabilitation is still a challenge. Here we present a simple user interface that allows the integr...
Simon Hoermann, Jonny M. Collins, Holger Regenbrec...
Third Person Perspective (3PP) viewpoints have the potential to expand how one perceives and acts in a virtual environment. They offer increased awareness of the posture and of th...
Henrique Galvan Debarba, Eray Molla, Bruno Herbeli...