Sciweavers

88
Voted
CGA
1998
15 years 25 days ago
Dynamically Simulated Characters in Virtual Environments
David C. Brogan, Ronald A. Metoyer, Jessica K. Hod...
67
Voted
CGA
1998
15 years 25 days ago
Designing a PC Game Engine
Lars Bishop, Dave Eberly, Turner Whitted, Mark Fin...
86
Voted
CGA
1998
15 years 25 days ago
Computer Vision for Interactive Computer Graphics
William T. Freeman, David B. Anderson, Paul A. Bea...
102
Voted
CGA
1998
15 years 25 days ago
Verbs and Adverbs: Multidimensional Motion Interpolation
This paper describes methods and data structures used to leverage motion sequences of complex linked figures. We present a technique for interpolating between example motions der...
Charles Rose, Michael F. Cohen, Bobby Bodenheimer
77
Voted
CGA
1998
15 years 25 days ago
Electric Field Sensing For Graphical Interfaces
Joshua R. Smith, Tom White, Chris Dodge, Joseph A....
86
Voted
CGA
1998
15 years 25 days ago
Selectively Stimulating Skin Receptors for Tactile Display
Naoya Asamura, Nozomu Yokoyama, Hiroyuki Shinoda
85
Voted
CGA
1998
15 years 25 days ago
A Tangible Goal for 3D Modeling
Thomas Massie
82
Voted
CGA
1998
15 years 25 days ago
Visualizing 3D Flow
Victoria Interrante, Chester Grosch
76
Voted
CGA
1998
15 years 25 days ago
Collaborative Visualization in Augmented Reality
Anton L. Fuhrmann, Helwig Löffelmann, Dieter ...
74
Voted
CGA
1998
15 years 25 days ago
Interacting with Virtual Humans through Body Actions
Luc Emering, Ronan Boulic, Daniel Thalmann