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AAAI
2012
12 years 11 months ago
Learning Games from Videos Guided by Descriptive Complexity
In recent years, several systems have been proposed that learn the rules of a simple card or board game solely from visual demonstration. These systems were constructed for speci...
Lukasz Kaiser
AAAI
2012
12 years 11 months ago
Convex Matching Pursuit for Large-Scale Sparse Coding and Subset Selection
In this paper, a new convex matching pursuit scheme is proposed for tackling large-scale sparse coding and subset selection problems. In contrast with current matching pursuit alg...
Mingkui Tan, Ivor W. Tsang, Li Wang, Xinming Zhang
AAAI
2012
12 years 11 months ago
Computing Game-Theoretic Solutions and Applications to Security
The multiagent systems community has adopted game theory as a framework for the design of systems of multiple self-interested agents. For this to be effective, efficient algorith...
Vincent Conitzer
AAAI
2012
12 years 11 months ago
A Testbed for Learning by Demonstration from Natural Language and RGB-Depth Video
We are developing a testbed for learning by demonstration combining spoken language and sensor data in a natural real-world environment. Microsoft Kinect RGBDepth cameras allow us...
Young Chol Song, Henry A. Kautz
AAAI
2012
12 years 11 months ago
Width and Complexity of Belief Tracking in Non-Deterministic Conformant and Contingent Planning
It has been shown recently that the complexity of belief tracking in deterministic conformant and contingent planning is exponential in a width parameter that is often bounded and...
Blai Bonet, Hector Geffner
AAAI
2012
12 years 11 months ago
A Tractable First-Order Probabilistic Logic
Tractable subsets of first-order logic are a central topic in AI research. Several of these formalisms have been used as the basis for first-order probabilistic languages. Howev...
Pedro Domingos, William Austin Webb
AAAI
2012
12 years 11 months ago
Finding Optimal Abstract Strategies in Extensive-Form Games
Michael Johanson, Nolan Bard, Neil Burch, Michael ...