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140
Voted
DIS
2009
Springer
105
views
Theoretical Computer Science
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DIS 2009
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Player Modeling for Intelligent Difficulty Adjustment
15 years 18 days ago
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www.ke.tu-darmstadt.de
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
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