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100
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BCSHCI
2007
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Human Computer Interaction
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BCSHCI 2007
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Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
15 years 4 months ago
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Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton
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