Sciweavers

150
Voted
CGF
2000
197views more  CGF 2000»
15 years 8 days ago
Modelling Virtual Cities Dedicated to Behavioural Animation
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since a complete mental model based on vision...
Gwenola Thomas, Stéphane Donikian
106
Voted
EVOW
2010
Springer
15 years 7 months ago
Evolving Individual Behavior in a Multi-agent Traffic Simulator
Abstract. In this paper, we illustrate the use of evolutionary agents in a multiagent system designed to describe the behavior of car drivers. Each agent has the selfish objective ...
Ernesto Sánchez, Giovanni Squillero, Albert...