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121
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GAMEON
2008
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Modeling And Simulation
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GAMEON 2008
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Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games
15 years 4 months ago
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www.enib.fr
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behavio...
Fabien Tencé, Cédric Buche
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