Sciweavers

ISVC
2010
Springer
13 years 4 months ago
Computer-Generated Tie-Dyeing Using a 3D Diffusion Graph
Abstract. Hand dyeing generates artistic representations with unique and complex patterns. The aesthetics of dyed patterns on a cloth originate from the physical properties of dyei...
Yuki Morimoto, Kenji Ono
MVA
2007
156views Computer Vision» more  MVA 2007»
13 years 5 months ago
A system for articulated tracking incorporating a clothing model
Abstract In this paper an approach for motion capture of dressed people is presented. A cloth draping method is incorporated in a silhouette based motion capture system. This leads...
Bodo Rosenhahn, Uwe G. Kersting, Katie Powell, Rei...
TOG
2002
133views more  TOG 2002»
13 years 6 months ago
Robust treatment of collisions, contact and friction for cloth animation
We present an algorithm to efficiently and robustly process collisions, contact and friction in cloth simulation. It works with any technique for simulating the internal dynamics ...
Robert Bridson, Ronald Fedkiw, John Anderson
CGF
2005
130views more  CGF 2005»
13 years 6 months ago
A Data-Driven Approach for Real-Time Clothes Simulation
A data-driven approach for real-time processing of clothes, particularly suitable for simulating dresses worn by virtual characters, is proposed. It starts, prior to realtime simu...
Frederic Cordier, Nadia Magnenat-Thalmann
TOG
2008
141views more  TOG 2008»
13 years 6 months ago
Simulating knitted cloth at the yarn level
Knitted fabric is widely used in clothing because of its unique and stretchy behavior, which is fundamentally different from the behavior of woven cloth. The properties of knits c...
Jonathan M. Kaldor, Doug L. James, Steve Marschner
CG
2010
Springer
13 years 6 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert
WSCG
2003
165views more  WSCG 2003»
13 years 7 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
WSCG
2004
152views more  WSCG 2004»
13 years 7 months ago
Stable Cloth Animation with Adaptive Level of Detail
Cloth simulation is a highly intensive processor task. Higher details are often traded or sacrificed for speed in order to maintain the simulation at reasonable rates. This articl...
Fernando Pedro Birra, Manuel Próspero dos S...
SIGGRAPH
2010
ACM
13 years 10 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
CAIP
2005
Springer
101views Image Analysis» more  CAIP 2005»
13 years 12 months ago
Determination of Fabric Viscosity Parameters Using Iterative Minimization
Abstract. In this paper, we present an experimental work using a MOCAP system and an iterative minimization technique to compute damping parameters and to measure their contributio...
Hatem Charfi, André Gagalowicz, Rémi...