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CGF
2006
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CGF 2006
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Texture Adaptation for Progressive Meshes
15 years 3 months ago
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cg.cs.nctu.edu.tw
Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...
Chih-Chun Chen 0002, Jung-Hong Chuang
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