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95
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NETGAMES
2006
ACM
193
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Computer Networks
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NETGAMES 2006
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Hack-proof synchronization protocol for multi-player online games
15 years 9 months ago
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www.cse.cuhk.edu.hk
Synchronization protocols based on “dead-reckoning” are vulnerable to a popular type of cheat called speed-hack. A speed-hack helps a cheater to gain unfair advantages by essen...
Yeung Siu Fung
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