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110
Voted
AMDO
2008
Springer
111
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Computer Graphics
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AMDO 2008
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Bone Glow: An Improved Method for the Assignment of Weights for Mesh Deformation
15 years 4 months ago
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www.cse.msu.edu
Many real-time algorithms for mesh deformation driven by animation of an underlying skeleton make use of a set of per-bone weights associated with each vertex. There are few unguid...
Rich Wareham, Joan Lasenby
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