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159
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ACMACE
2005
ACM
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Human Computer Interaction
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ACMACE 2005
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Designing a narrative-based audio only 3D game engine
15 years 8 months ago
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www.eng.unt.edu
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
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