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113
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DIGRA
2005
Springer
120
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Computer Graphics
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DIGRA 2005
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A Game Architecture for Emergent Story-Puzzles in a Persistent World
15 years 8 months ago
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This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
Federico Peinado, Pedro Pablo Gómez-Mart&ia...
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