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TPCG
2003
IEEE
14 years 18 days ago
Planar Bones for MPEG-4 Facial Animation
This paper proposes a deformation technique called Planar Bones, derived from Surface-oriented Free Form Deformations, and explores its application to the context of Facial Animat...
Manuel A. Sánchez Lorenzo, Steve C. Maddock
ISMS
2004
Springer
14 years 21 days ago
Real-Time Incision Simulation Using Discontinuous Free Form Deformation
Abstract. Surgical simulations with the aid of computers is a topic of increasingly extensive research. Realtime response and interactivity are crucial components of any such syste...
Guy Sela, Sagi Schein, Gershon Elber
MICCAI
2007
Springer
14 years 8 months ago
Non-parametric Diffeomorphic Image Registration with the Demons Algorithm
Abstract. We propose a non-parametric diffeomorphic image registration algorithm based on Thirion's demons algorithm. The demons algorithm can be seen as an optimization proce...
Tom Vercauteren, Xavier Pennec, Aymeric Perchant, ...
CVPR
2005
IEEE
14 years 9 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua