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103
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ACG
2009
Springer
287
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Computer Graphics
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ACG 2009
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Incongruity-Based Adaptive Game Balancing
15 years 9 months ago
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www.gielvanlankveld.nl
Abstract. Commercial games have various methods of game balancing, which modify the game’s entertainment value for players of different skill levels. This paper presents a way o...
Giel van Lankveld, Pieter Spronck, H. Jaap van den...
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