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96
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CG
2006
Springer
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Computer Graphics
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CG 2006
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A Retrograde Approximation Algorithm for One-Player Can't Stop
15 years 6 months ago
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gunpowder.cs.loyola.edu
Abstract. A one-player, finite, probabilistic game with perfect information can be presented as a bipartite graph. For one-player Can't Stop, the graph is cyclic and the chall...
James Glenn, Haw-ren Fang, Clyde P. Kruskal
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