Sciweavers
Explore
Publications
Books
Software
Tutorials
Presentations
Lectures Notes
Datasets
Labs
Conferences
Community
Upcoming
Conferences
Top Ranked Papers
Most Viewed Conferences
Conferences by Acronym
Conferences by Subject
Conferences by Year
Tools
PDF Tools
Image Tools
Text Tools
OCR Tools
Symbol and Emoji Tools
On-screen Keyboard
Latex Math Equation to Image
Smart IPA Phonetic Keyboard
Community
Sciweavers
About
Terms of Use
Privacy Policy
Cookies
119
click to vote
AAAI
1998
145
views
Intelligent Agents
»
more
AAAI 1998
»
Finding Optimal Strategies for Imperfect Information Games
15 years 4 months ago
Download
www.aaai.org
Weexaminethree heuristic algorithms for gameswith imperfect information: Monte-carlo sampling, and two newalgorithms wecall vector minimaxingand payoffreduction minimaxing. Wecomp...
Ian Frank, David A. Basin, Hitoshi Matsubara
claim paper
Read More »