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WACV
2012
IEEE
12 years 5 months ago
Kernel analysis over Riemannian manifolds for visual recognition of actions, pedestrians and textures
A convenient way of analysing Riemannian manifolds is to embed them in Euclidean spaces, with the embedding typically obtained by flattening the manifold via tangent spaces. This...
Mehrtash Tafazzoli Harandi, Conrad Sanderson, Arno...
MMSYS
2012
242views more  MMSYS 2012»
12 years 5 months ago
6DMG: a new 6D motion gesture database
Motion-based control is gaining popularity, and motion gestures form a complementary modality in human-computer interactions. To achieve more robust user-independent motion gestur...
Mingyu Chen, Ghassan Al-Regib, Biing-Hwang Juang
IUI
2012
ACM
12 years 5 months ago
1F: one accessory feature design for gesture recognizers
One Feature (1F) is a simple and intuitive pruning strategy that reduces considerably the amount of computations required by Nearest-Neighbor gesture classifiers while still pres...
Radu-Daniel Vatavu
IUI
2012
ACM
12 years 5 months ago
Continuous recognition of one-handed and two-handed gestures using 3D full-body motion tracking sensors
In this paper we present a new bimanual markerless gesture interface for 3D full-body motion tracking sensors, such as the Kinect. Our interface uses a probabilistic algorithm to ...
Per Ola Kristensson, Thomas Nicholson, Aaron J. Qu...
IUI
2011
ACM
13 years 24 days ago
Continuous marking menus for learning cursive pen-based gestures
In this paper, we present a new type of Marking menus. Continuous Marking Menus are specifically dedicated to penbased interfaces, and designed to define a set of cursive, reali...
Adrien Delaye, Rafik Sekkal, Éric Anquetil
IUI
2011
ACM
13 years 24 days ago
Protractor3D: a closed-form solution to rotation-invariant 3D gestures
Protractor 3D is a gesture recognizer that extends the 2D touch screen gesture recognizer Protractor [8] to 3D gestures. It inherits many of Protractor’s desirable properties, s...
Sven G. Kratz, Michael Rohs
PUC
2010
205views more  PUC 2010»
13 years 4 months ago
A database-based framework for gesture recognition
Abstract Gestures are an important modality for human-machine communication. Computer vision modules performing gesture recognition can be important components of intelligent homes...
Vassilis Athitsos, Haijing Wang, Alexandra Stefan
CORR
2010
Springer
257views Education» more  CORR 2010»
13 years 7 months ago
Survey on Various Gesture Recognition Techniques for Interfacing Machines Based on Ambient Intelligence
Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific hu...
Harshith C, Karthik R. Shastry, Manoj Ravindran, M...
HCI
2009
13 years 7 months ago
An Approach to Glove-Based Gesture Recognition
Nowadays, computer interaction is mostly done using dedicated devices. But gestures are an easy mean of expression between humans that could be used to communicate with computers ...
Farid Parvini, Dennis McLeod, Cyrus Shahabi, Bahar...
ICMI
2010
Springer
213views Biometrics» more  ICMI 2010»
13 years 7 months ago
Toward natural interaction in the real world: real-time gesture recognition
Using a new hand tracking technology capable of tracking 3D hand postures in real-time, we developed a recognition system for continuous natural gestures. By natural gestures, we ...
Ying Yin, Randall Davis