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FPLAY
2008
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Computer Graphics
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FPLAY 2008
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Crafting game-models using reactive system design
15 years 5 months ago
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www.wisdom.weizmann.ac.il
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
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