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116
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DIGRA
2005
Springer
141
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Computer Graphics
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DIGRA 2005
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Fundamental Components of the Gameplay Experience: Analysing Immersion
15 years 8 months ago
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www.uta.fi
This paper presents a gameplay experience model, assesses its potential as a tool for research and presents some directions for future work. The presented model was born from obse...
Laura Ermi, Frans Mäyrä
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